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amak11 said:

It's possible to emulate, not natively play. It just cost money to make that happen. The Wii U doesn't emulate Wii games it has an entire chip with a dedicated OS on it. It's the words only dual-booting home console. The Wii U, with the modified Wii OS plays wii games because they share an architecture. The Wii also had a software mode which disabled 99% of it's functions to play gamecube games. Wii VC and Wii U virtual console are two different things and it's primarily controlled by licensing. But software made for the Wii OS will never run on the Wii U OS and vice versa. 

The 3DS sucessor will never be able to play Wii U games because of power consumption. 


What's the issue with power cunsumption? The tech won't be there to make that not an issue by next gen? If the Vita was already close enough to the Wii U in power 3 years ago, why can't the 3DS successor do the same by Winter 2016?