| Soundwave said:
It's time to stop making hardware based on niche ideas ... like backwards compatibility and having a console that's small and only runs at 33 watts because Japanese housewives and eco-friendlies that like low power consumption. The general gaming audience doesn't give a f*ck, yet Nintendo expended all that effort into these areas that yielded a more expensive console to mass produce. If they want to make a console for an audience of like 10 million people though, that's their business. It's just not very good business. There's really only 10 Wii U games that maybe are worthwhile in terms of having for BC anyway -- Mario 3D World, DKC, MK8, Smash, Zelda U, Xenoblade, Bayo 2, Splatoon ... the rest really ... if you can't live without Mario & Sonic Sochii games ... c'mon. If they can create some dev tools that make it easier to port the 10 or so Wii U games that the masses really give a crap about, then it's better to simply go with the most cost effective for power chip. |
Just pointing out, Backwards compatibility is a positive console feature and to this day is a feature of the PS3 also. It's not necessarily niche nor will it ever be niche. Sometimes people don't want to pull out their older consoles, hook them up and play there.
Another point, PowerPC is cheaper and significantly more efficient than x86. This is plain facts and as someone who works heavily enough in the technology industry I need to keep tabs on this stuff. The general gaming audience cares about power consumption you dingle. If they can use less electricity and game more they are happy campers. The Wii U is selling at a profit and it was selling at a profit sooner than Sony with the PS4.
Bare in mind, these are your opinions you are spouting and people on here have already said the console is expected to sell close to if not more than Gamecube numbers. This is a general consensus on the matter. So you and your "10 million people" remark needs to go back to the drawing board before criticizing what you do not know.







