| Soundwave said: Backwards compatibility with the Wii U ... Nintendo's least successful and most niche console ever is not a big priority IMO. If they can ease the burden of porting games, so be it. Price of the next handheld is much more important, one of Nintendo's biggest blunders this generation was using highly propietary components (Power PC + highly customized GPU) instead of using more economical modified off-the-shelf components. It's why they can't make money on the Wii U even now, whereas Sony who used a more PC-like architecture is already not only profitting off the PS4 but seeing bigger than expected drops in hardware manufacturing. No one is going to give you a sweetheart deal on components that only you use, even if they're not as powerful as what others are using. What Nintendo is doing today is actually the antithesis of what Yamauchi did with the NES. |
It was a big priority for the Wii. I doubt a 5m unit difference will break their decision on that one. They've already made it clear that making the hardware transfer as painless as possible, and keeping consumers with each new hardware generation. They don't want to hit restart with each new generation. Losing BC is the perfect way not to do that.
Each console after the NES sold less and less under Yamauchi.







