| Faxanadu said: The problem is Nintendo's product quality. Since Wiis almost never broke, no need to purchase a replacement. As I heard, that was rather different with the PS2, hence the extended lifecycle. Limited BC from PS3 made that effect probably even more pronounced. |
This is a... weird (to literally say the least) evalutation of why the Wii's legs fell short.
The reason why the Wii's hardware defects aren't well documented is pretty much because each system sold in high quantities last generation. The generation beforehand, for every Gamecube sold, there were 5-6 PS2s in the hands of the mass market, and it was quite simply inevitable that reports of defective PS2s would be far more widespread (I omit the OG Xbox here due to the abrupt circumstances in which it was discontinued and aligned numbers became a gray area from 2005 onwards, not to mention MS today tends to tip-toe away from remembering it ever existed). You can't have 25 million defective Gamecubes if there aren't 25 million GCs to begin with. And I can sure as hell tell you from personal experience that Sony didn't magically start making 'better product quality' disc drives with the PS3.
Bet with Einsam_Delphin: http://gamrconnect.vgchartz.com/thread.php?id=172355&page=11







