| pokoko said: Anyone else cursed with the desire to complete as many quests as possible? I'm getting bored with Skyrim, mostly because I feel the need to complete all these meaningless quests once I take them. Once I realize I'm on a dead-end fetch quest, I really should just ignore it. This actually hurts me in a lot of games, where I get burnt out before I complete them. |
Its the main problem with the modern WRPG. A whole bunch of quests are the exact same with a different location, even then the locations are extremely similar. They are filler to make the game have more content, though that content is very poor.
One of the reasons Im uber excited for Pillars of Eternity. A game that is being done with one eye on the old infinity engine RPG games where every quest had an interesting character, cool rewards or actual character building, immersive story development.
From returning a teddybear to the spirit of a little girl to busting a slave ring to even simply discovering a hidden crypt in a city... You will always find interesting characters. The likes of Skyrim could learn a thing or two.
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