JEMC said:
Sorry but... what?! So acordingto you, Call of Duty, a series that has peaked in terms of sales and popularity this gen (some may even call it the franchise of the gen in terms of sales and popularity) and has "only" been able to reach a 11% rate, and yet just because the market will be smaller it will be able to get twice the attach rate because ...? Let me put it this way. If there are less consumers but the same number of games, what will happen is either that there will be more flops, or that the sales will split more evently across all the titles causing all of them to fail their sales targets. Unless you are suggesting that games will still sell the same amount? Oh, and the number of games that reach an attach ratio close to 15% is really, really low. Thinking that just because there are less consoles the attach ratio will increase is simply short sighted. Take for example Mario Kart Wii: on a 101 million install base the game sold 32.54 or an attach rate of 34%, yet Mario Kart 64 sold 9.87 mil units on a 32.93 mil install base, so a 30% attach rate. And that is one of the biggest franchises of this industry. As many here have already said, a bigger market give the games a better chance of selling. |
And what I'm saying is a smaller market is more focus, more diversity, and better quality, even if it makes less money. Which it necessarily wont.
Maybe they need to be making less money, they aren't necessarily using all the money they make to make games better.
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