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Dr.Henry_Killinger said:

This is an issue of diversity though.

As of now, the AA market doesn't even exist anymore. Only a handful of the largest games are even succeeding anymore. The resurgence of indies is obvioulsy because of the lack of diversity in the industry.

Also, niche market's aren't so generic that you could qualify it as hardcore niche market.

Armored Core is also a hardcore niche franchise made by From, and it is completely different from and appeal to a completely different crowd from Dark Souls.

The majority of those who bought Dark Souls, bought it because of Demon Souls, putting it on a different but larger marketshare platform would have drastically reduced its performance at worst, and marginally reduced it at best because the fanbase is still dedicated, but it would hardly in crease it despite the fact that you're going from 80mil to 100+ mil even if the game was good.

You are going to need to back up your point that diversity is shrinking due to increased market size. Theoretically, diversity would increase due to a better ability sustain niche markets....

Additionally, Dark Souls sold about 2.8 million compared to Demon Souls' 1.7 million due to an increased market size. I don't understand what you are trying to argue there.

Once again, we agree about the problems in the gaming industry, but we disagree on the reasons why. I believe that it is mostly due to development philosophies (everybody wants the biggest slice of cake so they ignore everything else), and you seem to believe that for some reason, a bigger market share makes companies make less diverse games...

@A few other people: Eliminating games like Carnival Games wouldn't necessarily benefit gamers. Look at the list of titles WayForward has made for some evidence on that point...