By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Bigger budgets aimed at smaller audiences. It can cause problems, but only if publishers and developers mis-manage products. We dont need games with 4/5 Year dev cycles and we dont need to omit platforms that are key to growth.

The resurgence of the PC gaming market along with the rise of the mobile gaming and F2P markets need to be used to full effect, otherwise we will be seeing big cuts and big closures, more-so then we saw last generation.

A shrinking market can be devastating, depending on where it shrinks. That said, when one area shrinks another tends to grow... Which is what we are seeing now with the fall of dedicated handheld gaming devices and the rise of the phone and tablet gaming scene.