curl-6 said:
Yeah, cos it's so immersive when characters speak in awkward voice acting that doesn't fit what that character should sound like... (Which is the majority of games with voice acting) |
Considering that voice actors are generally hand picked to play the role of characters, that's exactly how they're supposed to sound like. Only time this doesn't happen is for localizations, which leads to incredibly wild degrees of quality. That doesn't make voice acting an inherently bad thing.
This is literally the first I've ever heard someone argue that voice acting is somehow bad. 







