| orniletter said: I don´t even know what you are getting at here.
Edit: And lol @ haggling for a cheap price. We don´t even know how big the game will end up beeing, but people are already deeming it unworthy of a normal retail price. And people wonder why mid-tier games all but died last gen. |
Read the op, thanks. Captain toad is hardly a puzzle game. I'm saying make them real puzzles not just uow to get through really simplistic levels. I didn't say open world, but at least areas on the level of say pikmin 3's areas or maybe a little bigger, obviously in a different setting.
To ikepor: I don't think this idea is all that untested at all. All that I'm saying is make more of an adventure out of it, that's not crazy at all.







