phaedruss on 11 July 2014
| AstroGamer said: I don't know, the dragon and train levels looked rather intense especially for a puzzle game. They are definitely taking the concept much beyond the side levels from 3D World |
The dragon level looked kind of weak actually. You just hide befind the pillars when it blows fireballs and then run. That's the action aspect I was talking about though. That part's good.







