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Podings said:
JazzB1987 said:

They should allow WiiU users to either play 720p 30 or with a lower resolution but with 60fps. I mean they delay it so they have enough time to implement that.
TBH every game developer should do this in every game on every platform.

Let people decide whether they want graphics or gameplay.

I mean this here is a 480p screen of ProjectCars that I upscaled to 1080p (so I basically did what your TV does to 480p games)

Looks sufficient imho

 

There are some key difference you should be aware of.

 

That image was never rendered at 480p to begin with. It was rendered at a higher resolution, and scaled down, which buys it free anti-aliasing.

Your TV also does not upscale every frame with bicubic smoothing, which is most likely what your image software used.

An image rendered in 480p on a Wii U and upscaled real-time to 720p or 1080p would never look that nice.

I already mentioned in a later reply that AA will make it almost look like that.  Native 480p is always ugly.