VanceIX said:
I think it's more to do with developers spending their time remastering a series rather than making brand-new games. |
An idea common among those who have a limited grasp of the industry.
A remaster as opposed to a collection is not that much of a drain on resources. Which is why the majority of these arguments fail. I.e its not remaster vs new game, its remaster vs nothing
Hell, even a Demo is arguably more intensive then a rerelease.
Look how long it took for KH3 to simply go into production vs the release of KH 1.5 which was not only a collection but a remaster that basically involved recreating whole assets as opposed to slapping a new texture onto them.
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