phaedruss said:
DélioPT said:
He kinda did. From a post in another page: "What we mean by integrating platforms is not integrating handhelds devices and home consoles to make only one machine."
This basically shows that the intent for next generation is not to eliminate one form factor but to make it work together.
I said nothing on console power. But now that you mention it, i don`t think next generation Nintendo will go MS or Sony`s way of cutting edge graphics. They did that with N64 and it didn`t work for them. GC was more powerful than the PS2 and it still sold badly. It`s always about the games - and perception!
You are right about Splatoon. The userbase of Wii U will hinder the game`s sales. Taht`s why i said it was important to make one game that works on 2 platforms: with the increase of the userbase, the more it can sell, thus reducing the risks of commercial failure.
"I think more likely we are looking more at something like the iPad-iPhone model where you can get the same games and apps for both systems and generally they're similar in performance except maybe the iPad version runs at a higher resolution or something. "
This is basically what i said. One game working on 2 platforms is the ideal solution to Nintendo`s problems.
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I don't think the issue with the N64 was with how powerful it was. Like you said it's about the games and having this unified OS with the console being at a higher resolution and better graphics overall but the same games across both platforms will help with that a lot.
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Yeah, N64 was a powerful console, but Nintendo`s way of doing business was what kept developers out of the console.
To me, doing what devs already do on PCs (scalable power) is the best way to sell Nintendo consoles next gen.
If Sony releases another handheld they will probably follow the same route.