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phaedruss said:
Mr_No said:
Last time an old school platformer tried an open world approach, it didn't end up well. Just look Sonic 06.


Why is this type of argument so common on gaming boards? Do people not realize how fallacious and stupid an argument it is?


True. "It didnt work for some games, so it should never be attempted again" is a pretty weak argument...

 

I dont think it would work for Mario games though. They seem to be very mission based. Unless they completely throw away most of the mechanics that makes a Mario game...