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TomaTito said:
noname2200 said:

"The integration of development environments is quite technical, but in short, it is whether you use Nintendo’s original developing tool or a computer with readily available, standard developing tools when you develop video games for Nintendo platforms. Though we always try to create unique software content, we believe it would be efficient if we could integrate development tools. So, we are trying to gradually move toward the standard development tools from so-called “native” tools unique to Nintendo."

Q: Nintendo to stop developing their own game engines?

A: Yeah let's build everything with Unity.

Well... isn't Crytek in financial troubles? Maybe both Co could arrange something satisfactory for both of them.

j/k

 

What I would like to know is how they plan to go from losing 40 billion Yen to win 40 billion year. Because that BS of launching software for the 43 million 3DS is a clear lie as the number of announced games for it is ridiculously low.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.