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Nintendo - Zelda U graphics - View Post

TheLastStarFighter said:
curl-6 said:

The shading and texturing appears lower resolutuion on the new creature.

Explain?  They look similar to me, but with the new creature having far more polygons in its model.

The sample size, basically the size of the "pixels" or "fragments" of the texturing and lighting looks to be in bigger chunks on the new creature producing a simpler look, there's less fine nuance. Which makes sense, as the game has to render the new guy in an open landscape instead of an enclosed room like the tech demo.