| Darwinianevolution said: Well, smaller studios usually don't have the resources or manpower to create big games, so they have to innovate and break the mold. On the other hand, AAA developers can create gigantic games with tons of support, but they are limited by the fear of failing and losing a ton of money, so they usually stick to formulas, safer but less original. Smaller but more original games VS safer and bigger games. It's a matter of opinion. |
Bigger games have investors as well which further contributes to the failure to fail part.
I remember a quote on vid once "Big budget games get alot of money but accepting that money means you lose your creative vision."
Yah it was this one
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