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burning_phoneix said:

Yamauchi had to create videogames in a "hostile" environment? You mean an enviroment where every other major competitor went out of business and they were free for 1-2 years to develop a system?

 You know that Yamauchi's "guts" is what caused Sony to enter the market, shattering Nintendo's dominance that was only recaptured when Iwata came to the helm? You know that Yamauchi's "vision" had the N64 still using expensive cartridges when the entire industry went to discs? Or Yamauchi's vision that straddled the GCN with tiny Mini-DVDs instead of the better regular DVDs?

While your overall point has merit, I feel compelled to point out the flaws in the quoted segments. For the first paragraph, I'm hard pressed to name an environment that is more hostile than one where everyone else had gone bankrupt, and retailers were treating the entire area as toxic. This is like saying it should be easy to run a shop in Antartica, seeing as how there's no competition.

Yamauchi's guts had nothing to do with Sony entering gaming. I'm not sure what the argument would be. Yamauchi's vision had nothing to do with the N64 using cartridges: that would be Sony's doing. As for the mini-DVDs, I'm not super clear on what makes regular DVDs any better.