kupomogli said:
SimCity issues were fixed within four days and the people who purchased it within that first month also got a free game out of it. An indie game is an indie game. Being sold for $15, $10, or even $1 makes no difference. Indie games have the possibility of being released in a broken state just like AAA games do. You commented that people can pay $60 for a broken AAA game and disregarded the possibility of the same thing happening with a cheap indie title. |
Whoa whoa whoa, I thought I got what I paid for I paid 60$ and got a broken game, everthing else is irrelevant.
Also you need to define what you think an indie game is.
But more importantly, if I play 60$ for a broken game and then 15$ for a broken game, I wasted more money on the 60$.
Besides you want to generalize all indie games as trash, why can't I generalize all AAA games as trash?
Ur not being rational about this why should I?
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank