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Nintendo - Zelda U graphics - View Post

curl-6 said:
Zero999 said:

... it's better than the demo.

In scale, absolutely. But as with any system, when you focus its rendering power on one room you get higher fidelity of individul assets than when you render an entire open landscape stretching as far as the horizon. You have to render far more assets, so less power can be spent on each one.

I'm saying it looks better. even on a large scale, it's looking better than the one room from the demo.