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etking said:

Go out and ask your friends why they do not plan to ever buy the Wii-U. You will get exactly the above results.

http://www.macleans.ca/economy/business/does-wii-have-a-problem/
http://www.tuaw.com/2014/05/14/nintendos-strange-awkward-shuffle-towards-ios/
http://n4g.com/news/1463655/wii-u-is-a-clumsy-awkward-device-says-molyneux
http://www.overclock.net/t/1461381/can-you-buy-the-wii-u-and-the-wii-u-gamepad-separately

However, as you can often read in self reports, most people that bought the Wii-U end up liking the tablet in eventually. But the fear that it could feel awkward and would not be fun to use is what potential customers scares away from the system.

If you spend a heavy amount of money on something you want to feel fully positive about it. If thinking about using the heavy tablet makes you feel negative, you will not buy it. And as everyone can see in the current sales data, people do not buy the Wii-U because they cannot imagine it could be fun to use the tablet controller.

Read this:

"Ironically, it’s in the midst of this jumble of technology that the Wii U, as muddled as it initially seems, actually makes the most sense. “The Wii U GamePad forces players to confront one of the strangest features of the contemporary media ecosystem: the tension between the television and the hand-held computer,” Ian Bogost, a video game designer and professor at the Georgia Institute of Technology, wrote in an essay published on the website Gamasutra. Playing the Wii U feels awkward, he says, because having our attention divided between the TV and the Internet is awkward. But given this is where the living room is headed—most TV viewers already surf the web and check Facebook while watching their favourite sitcoms—Nintendo appears to be wholeheartedly embracing the shift, rather than fighting it.

Ultimately, that could prove far more innovative than a game controller you waggle over your head."

Guess where that came from....

Your very first link