| JakDaSnack said: In OOT, you were required to go to each zone twice, once as a child and once as an adult. The difference is that each area had drastically changed, and (for me) I really enjoyed discovering what had happened 7 years later. In SS, they are basically locked doors that get unlocked once you reach a certain point in the game. If you enjoyed that, that's great, but I enjoyed having the freedom to go anywhere in OOT. The "sense of wonder" I was referring to can't be found when you are basically led to point a then b then c. And you are right about the metroid comparison, but zelda isn't supposed to be metroid. |
Those "drastic changes" were pretty much taking 99% of the things living in an area and removing them...not really sure how that is interesting. It just made things much more boring. With Skyward Sword, you would unlock brand new areas each time you go to a zone, or they would get drastically changed (flooding is a way more drastic change than removing the people)...Also, multiple side quests in OoT required you to go back and forth between places multiple times to do things such as planting beans or collecting masks. To make that even more annoying, you had to constantly switch between timelines which slowed things down even more and made things even more repetitive...
Also, Zelda has had Metroid-style backtracking for a long time (Metroid is more upfront about it obviously), with getting new equipment which opens new doors. I distinctly remember it doing things like that in both TP and WW...yet I never hear complaints about that. Skyward Sword's did it a little more strongly due to the fact that they encorporated more puzzles into the overworld (which as I said, made it much more interesting)...
Hmph...lets just agree to disagree because I don't think we are going to change each other's minds ^.^
@ Archer: I have never experienced any control problems in SS and in my experience, they seem to usually be on the user's end. Those Imprisoned fights were all pretty easy to me. The only times I died in the game were the first fight against Ghirahim and the Final Boss fight...







