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"The gyms are nothing but a giant tutorial to
teach newbies the complicated system of types in
a structured progression. They shouldn't be
mandatory parts of the game"

Ha ha, what. You haven't even played the games, by your own admission. They're a huge part of it.

"Pokemon hasn't been about "catching them all" since the 90's. It's about catching your favorites, and that's it"

They brought back gotta catch em all for gen 6, and the game is now designed around catching and getting as much as you can.

"Who the hell cares about the story? This is a video
game."

Double. What.

"Pokemon is already open world, but it's limited by
handheld tech that only allows it to be a topdown
game, or risk sacrificing it's map size. That's why
it needs to be on consoles. That limitation is no
longer there."

And here, I'll just repost from my previous comment that already argues most of your points.

"The 3DS has the power to make a 3D Zelda. Yet
Nintendo decided to still make another top-down
Zelda, because more power didn't mean they did
not see validity in the style of play. South Park
was only animated like that to be cheap. Now
they can afford to animate it fully, but kept the
limited style anyways. More power doesn't mean
the series is obligated to change, and so, just
because they have a Wii U now doesn't mean
they are obligated to go to it."