SubiyaCryolite said:
http://www.mcvuk.com/news/read/tekken-s-harada-says-wii-u-s-cpu-lags-behind-360-and-ps3/099435 "As far as graphical processing and such, it's not much of an issue. But as far as the CPU goes, the clock is kinda low,” "One of the weaknesses of the Wii U compared to PS3 and Xbox 360 is the CPU power is a little bit less...So for games in the Warriors series, including Dynasty Warriors and Warriors Orochi, when you have a lot of enemies coming at you at once, the performance tends to be affected because of the CPU." http://www.nowgamer.com/news/1687689/wii_u_has_a_horrible_slow_cpu_says_metro_last_light_dev.html "Wii U has a horrible, slow CPU..... We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time. It’s something we might return to. I really couldn’t make any promises, though" I've noticed it myself in games like Mass Effect 3 (citadel levels), emmediately I leave an elevator and walk towards the presidium commons (with about 40 - 50 NPCs) boom, the framerate tanks. |
you literaly picked the less credible links possible. the basic REAL information we have is that wii u's cpu isn't in the same level of it's gpu, but the gpu can handle cpu stuff. in the end, it's balanced.