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padib said:

Why the U is still not doomed to failure, and can beat the cube in sales

In conclusion, if Nintendo is able to offer a library that is fun and compelling to consumers, I see no reason why the medium (home or portable) would make any logical difference.

I replied to Rol about this, but I basically agree with you (sorry to bud in)......kinda.

WiiU will exceed Gamecube in sales because of the longer console generation (simple). WiiU could have sold like Wii if they marketed themselves like they did with the Wii. I mean there was no killer ap at launch, Mario Kart 8 is the first wide audience killer game for the WiiU and the system is nearly 2, it already has a bad image. Had Nintendo not messed up, I could see Kingdom Hearts 3, Dark Souls 2 and at least the Japanese developers developing for the WiiU (We already saw Deus Ex)

Still Rol makes a good point though, 3rd parties more easily develop for Nintendo handhelds and there is a bit of a phychological barrier, but it has nothing to do with the systems. Nintendo lost 3rd party support on consoles with the N64 and has since struggled to get it back. They never lost 3rd party support for handhelds, and after 25 years of handheld dominance, they don't have to put much effort anymore to get 3rd party handheld support (same goes for Siny with home consoles).

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It's kinda interesting to see Sony dominate the home consoles and Nintendo dominate the handhelds. I think it's mostly because it's just the way the majority went and not many people are going to buy the less popular system to be different. (e.g. I didn't even know what a Sega Saturn was growing up because no one talked about it).



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