JEMC said:
Let me start by saying that what I'm going to post doesn't mean that I don't believe you. I'm neutral to your credibility. But given that you are sharing this info, I have to ask: Why the hell will Nintendo go with Intel and Nvidia when they have always gone to IBM and AMD? I mean, I could understand if they dropped IBM in favor of an x86 architecture like the rest of the industry, but why going with Intel when they have been long term partners with AMD? And the GPU manufacturer is even more strange, they have always used AMD and it's has been very clear from the last gens that AMD is more open to discuss with console manufacturers than Nvidia, and that's without taking into account that AMD is cheaper than Nvidia making the idea of using a 290X-like performance GPU a lot more feasible. Also, what is a non-propietary BD drive? Do you mean a drive like the one on the WiiU? Because that one can't play BD movie discs, something odd for a multimedia center. |
NVidia has been angry at the console industry for the past 5 years or so since sony left them for AMD and ATi after making RSX for PS3. Which is why Titan's ad campaign bashed PS4 rather than XB1. The company has been pushing money at all 3 of them so they can get a hold of some kind in the console space(because god knows they own the PC market). And when the designs are this early in creation, I'm sure nintendo is giving the same assignment to AMd's R&D, and is simply testing the water with Nvidia since they're doing all that restructing and want to try a way to earn more money.
As with a non-proprietary BD drive, that would be like the ones in the playstation 3 and 4. Which is a 180 for nintendo because the gamecube, wii, and wii u optical discs were all proprietary drives using dvd technology. A similar proprietary device is the PS4 camera and Kinect which use proprietary USB hubs so u can't use them as a regular USB hubs or the cameras natively on a PC.







