kekrot said:
Actually, Adventure of Link involves Ganon a lot, remember the game over screen? If you die, Ganon's minions spill Link's blood over the ashes of Ganon and revives him. The whole game is about preventing Ganon's resurrection. |
Well shit. There you go. Every defeated timeline game has a hard-on for Ganon so I still think post-Spirit Tracks (with one game at least, between them) is the best starting point.
| sc94597 said: For gameplay purposes I'd love for it to be in the defeated timeline. Zelda II probably has the largest world if we were to scale them, and it would make perfect sense for an open-world game to feature that Hyrule. Plus I love the idea of traveling across the sea (Windwaker-style) to get to another huge landmass. |
Crap....I love that idea as well, but I dont want it in the defeated timeline. Dilema. ;___;








