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NintendoPie said:
noname2200 said:

The system is awash in RPGs, a niche genre, and not a whole lot else. Even during its "peak year," 2013, the notable releases were:

-games-

Twenty-four notable releases, and depending on how one defines the term about half of them are RPGs.

So, what do you think needs to be done? Less RPGs (and more whatever) surely won't fix this.

It would be a good start though: if people buy hardware to play software, creating more software that caters beyond a niche audience is a logical place to begin. For example, sports fans (arcade or sim) were given little reason to buy the system last year: that's a big audience to skip. People who like platformers, shooters, rhythm games, puzzle games, fighters, and really just about every genre that isn't the SRPG or JRPG were largely hung out to dry. That's not a wise way to support a platform!