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tinfamous12 said:
Horrible example, Titanfall is a completely different situation than Watch Dogs. Plus it would have costed much more develop for three different platforms. Titanfall has sold over 2 million on Xbox One alone, it did great.


Porting a game once all of the assets are done isn't so bad.  God of War Collection took 15 weeks.

http://www.examiner.com/article/god-of-war-collection-development-length-revealed

There is also a quote from Ubisoft that porting a game should cost less than $1 million USD.  That is a very small number compared to the number of lost sales.

http://wiiudaily.com/2012/07/ubisoft-wii-u-games-cost-less-1-million-port/