By using this site, you agree to our Privacy Policy and our Terms of Use. Close

My main problem with the Wii U is still the tablet controller. Nintendo has developed a habit of trying to innovate control schemes, but they often make them mandatory for all.

The DS forced us to use a touch screen. While there were a few select games where this control scheme proved useful most of the games didn't need it.

The Wii Mote worked with a few select game... but with most games the WiiMote was just not working well. The Wii left a sour taste in my personal opinion. It could have been a great experience if the WiiMote would have been optional.

The 3DS forced me to pay for a 3D effect that I do not need and that I will never need in the future... Well, at least you could turn it off and pretend that it doesn't exist. But still I had to pay for a feature that I didn't want.

The Wii U tries to force me to buy a tablet controller that I have never asked for...

Why can't Nintendo try to make these things optional? By trying to reach out for the blue ocean they are losing out on their traditonal fans. Especially now, where Nintendo is having a hard time with 3rd party support they should try to offer their hardware at a lower entry price.

What is the reason for me to buy the Wii U. What do I gain from this tablet controller? A second screen - Dreamcast offered it too and it was almost useless back then? Assymetrical Gameplay - never asked for it? Off-screen gaming - thats what handhelds are for... I mean you actually buy a console to play on your tv screen. That is actually a main feature of a console.