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bigtakilla said:
the-pi-guy said:
bigtakilla said:
If every frame was doubled yes, it would be the same as 30fps, but only 1 in 60 are so no, it is not the same.

This is what I mean.  

Frequency of frames running at 60 fps

1-2-3-4-5-6-7-8-9-10

Frequency of frames running at 30 fps

1-1-2-2-3-3-4-4-5-5

Frequency of Mario Kart

1-2-3-4-4-5-6-7-8-9

For that frame I titled "4", it is there for 1/30th of a second.  So for that frame, it has the same frequency as a 30 fps game.  While the rest of it is running at 60, averaging those 2 frames, would show 30 fps.  Though discluding those you'd get 60 fps using all the other frames.  

For the first second, it would have a continous average of 60 fps.  But for the next second there would be a period of time where the average between the two frames would be 30 fps.  

So in some way this would be like a 30 fps drop.  Understandable how that would be noticable, assuming people really can tell the difference between 30 and 60.  

I see what you're saying, but you're simplifying a fraction making 2/60ths of a frame 1/30 (or basically reducing framerate without reducing time).

That isn't correct. It would be correct to say 1/30 of every half second is the same. (In math while reducing you have to reduce everything, if you reduce framerate you would also reduce time.) Keep in mind though that every 1/30th of a half second that is repeated will only be visible and doubled on the second pair of half seconds.

In the end it's just easier to say 59/60th of a second are different. That can't be reduced and is easier to grasp.

No, pi is 100% correct.

MK averages 59.5 fps and will at minimal display 59 unique frames within a second, but his logic and math are fine.