sc94597 said:
If they do make it for the 3DS I hope they don't use the same engine as they had for OoT3D. OoT3D was a nice enhanced port, but it really didn't push the 3DS to its limits nor did it take advantage of what the 3DS has to offer. The 3DS seems comparable, more or less, to the Gamecube/Wii in terms of hardware (in some ways better, in others worse) so we should see games that take advantage of this hardware. I'd like TP level graphics, since TP looks quite nice when one plays on a smaller screen or at a higher resolution (through Dolphin), because there are no longer jaggies and on a smaller screen the blurry textures are less noticeable. MM with TP graphics would be quite nice, in my opinion. |
The Nintendo 3DS has a 1 GHz GPU underclock at 400 MHz according to Nintendo.
Has way more better textures & shader abilities then the Wii according to 3rd Party Devs. (High Voltage)
Has similar graphics to PS Vita according to 3rd Party Devs. (Warner Bros.)
Can do 5 times more open world then Lego City Undercover according to 3rd Party Devs. (Lego)







