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Here's what we do.

Characters: They're anime! A simple character creator will work fine. What needs to be extensive is the clothes and other waerable items. This wouldn't be to demanding of the Wii U. (Though I do want highly textured anime inspired designs like Bayonetta 2)

World: Single player and story driven. The NPC's that are involved with the story will have voice acting, the ones that don't won't. There is no need to take up that much memory on disk (and strain the budget) giving everyone a voice.

However, there will also be online for leagues. You choose the town you start in, and that is where your league is. There are story driven single player champions in the league for you to beat, but your online league will be your own where up to four friends can be on the same team for other online people to battle through. The stadium and badge for your team will be customizable (with locker rooms you can also customize with whatever). Also, there will be seperate rooms for how many players are on a team so there is no 1 on 4 trainer battles.

Finally, the Pokemon themselves: Set it in a new World seperate from the handheld series and give us 151 NEW pokemon. I know this idea will upset people as one of the reasons they probably want this game is to see their favorite rendered on the Wii U, but let's allow Nintendo to be creative and give us something new. I'd rather see something created without the restraints of saying well this Pokemon has this attack, limiting creativity is limiting potential. All they need to worry about with me is if there are a diverse set of attacks that give depth to the battle system's strategy.

This would be my perfect pokemon game and could be done on the Wii U, granted we are talking a massive budget the likes of which have rarely been seen. Will we ever see it though, doubtful.