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PigPen said:
ICStats said:

How does Mark Cerny's (not John Carmack!) talk about why they didn't use 1000GB/s EDRAM for the PS4 say something about the Wii U?

The Wii U doesn't have the fillrate & texel rate to utilize 1000GB/s.

You don't know what the Wii U have/don't have so I'm going to tell you.  The Wii U has 32mb eDRAM.  Notice that he said only need a little.  Notice also he said for nice graphics.  I know it's hard to believe but you heard it from the horse's mouth.

No, he doesn't say that you only need a little eDRAM. He says that the on-chip-memory needs to be very small... because even 32 MB eDRAM take much space on the die. And that's the catch: only 32 MB of the memory can profit of the fast RAM at once... every arithmetic operation that doesn't fit in that tiny memory can't profit from that speed advantage.

You have a fast speedboat and a slow container ship. Every cargo that doesn't fit on the speedboat has to be transported with the slow freighter. And if you have 100 smaller units (which would fit on the speedboat each), you have to decide, which of them are most urgent... the rest is delivered by the slow cargoship.