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PigPen said:
Davman said:

Wii U has 2 serious problems : a) The majority of their games are action/platform

                                                        b) the price is still too high for a console that has four times lower performance than PS4

I bought a Wii U last week, but only for the reason i bought it used for 200 euros. (Waiting for Bayonetta 2 & X )


That's where you are wrong.  If the PS4 is four times the Wii U, it should be doing 1080p & 60 fps in all games.  At least you brought a Wii U.  For not one reason, I'm never buying a Playstation 4.

Not everything has to do 1080p & 60fps when they are pushing other areas.

Wii U games that are 1080p, 60fps are very low tech.  Mario Kart 8 is 720p, no anti-aliasing, with effects reminiscent of what the 6th gen Xbox could do.

PigPen said:

The Wii U has eDRAM and the PS4 has GDDR5.

GDDR5 = 176GB a second

eDRAM = 1TB or 1000GB a second

The Wii U just might outshine the other consoles. I know you don't know what I'm talking, but you can look it up.

I know you don't know what you're talking about.  Wii U doesn't have the fill rate to make use of 1000GB/second, or even close to it.

How much bandwidth do you think it takes to render MK8's screen?  720p * 60fps * 8BPP * no Anti-aliasing,  1280 * 720 * 60 * 8 = 421MB/s per-pass, 0.41GB/second per pass.  It doesn't take much bandwidth to draw MK8, and MK8 must have been fillrate bound otherwise they would do 1080p or turn on some MSAA at least.



My 8th gen collection