The 360 might not be a super friendly indie platform but there are still a mega ton of cheap (99 cents) indie games on it. Plus indie games where big on the 360 a lot sooner then on the PS3. Braid probably would be the prime example for that. Also if the 360 was really that harsh on indies then Minecraft would have never sold over 10 million digital copies and close to 5 million physical copies (that game will stay in the global weekly charts until it goes out of print).








