Mr Khan said:
Let's be clear here, the Wii U had a good launch, both in terms of lineup and of sales, and just completely cratered after that. The 3DS had a piss-poor launch and post-launch era, but turned around at the first holiday. So it would really be only one bad launch, and one console that crashed post-launch.
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A launch is in the modern context its first few months. Wii U had like one or two decent weeks, that's not a good launch. It's clear looking at the launch window in its entirity, that Nintendo was poorly prepared to launch the Wii U, and really that probably stems from decisions they made as far back as 2010/11. They weren't on their game, they thought they could show up with 2D Mario and a mini-game collection and call it a day.







