By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DerNebel said:
Conina said:
Zero999 said:

how long was the delays and did ubisoft said they were taking resources from the pc version in order for the consoles to release first?

  • Assassin's Creed 1: 5 months
  • Assassin's Creed 2: 4 months
  • Assassin's Creed Brotherhood: 4 months
  • Assassin's Creed Revelations: 2 weeks
  • Assassin's Creed 3: 3 weeks
  • Assassin's Creed 4: 3 weeks
  • Assassin's Creed Liberation HD: no delay... hooray!
  • several DLCs: a few weeks

And Ubisofts annual excuses are totally irrelevant, in most cases it is sugared PR BS.

Wow so many years of "disgusting, inexcusable and financially totally stupid decisions" of Ubisoft and they're still around. And AC is still their biggest franchise and looking at physical sales the game even seems to be performing quite well on PC. How is all that possible?

You do know that in most cases that the PC version of games normally sell poorly in comparisson to consoles for the majority of multiplatform games?

I wish people would stop giving game companies such a hard time, it's not easy making a game nor is it easy making it on multiple platforms. If you have one version that is going to sell say 6 million on consoles and only 200k on PC (and ignoring the fact of general piracy), why are people surprised when PC versions get delayed while they try to ensure the console version gets released on time.

There's nothing disgusting or inexcusable about it, or financially stupid decsions, making games is costly and risky, and what you are saying is they should perhaps make the release date longer and spend more time on say the PC version which would affect their bottom line. To me that is financially stupid.

Everyday companies have to make decisions that will decide if the company makes money or not, pretty sure they are not doing it to spite the PC market... but considering many PC owners own a console and that is their first port of call for buying the game, then it makes sense to focus on the bigger market. This is the case of Wii-u also, the platform has sold badly, 3rd party software is doing terrible on it, Nintendo is dropping the ball in terms of supporting it, it's sensible that the Wii-u version gets delayed. Now will it affect the number of sales of the Wii-u version, yes probably but they have probably already worked out how many they expect to sell on this version, the cost of development, and how many own multiple consoles/pc and will buy elsewhere. If it costs more to develop than the expected return, they will drop it, if not they will continue to develop it. Simple... nothing evil about it... Nintendo have been poor this gen (they weren't great last gen either) in supporting 3rd parties... in fact they need a real shake up if they are going to compete because they are lagging behind badly.



Making an indie game : Dead of Day!