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Zero999 said:
DerNebel said:

Pffff cause we all know that most PC gamers buy their games physical, right? Look at this:

84 Assassin's Creed PC 2008 Adventure Ubisoft 0.00 0.76 0.00 0.07 0.83
85 Grand Theft Auto IV PC 2008 Action Take-Two Interactive 0.00 0.73 0.00 0.07 0.81
86 Assassin's Creed III PC 2012 Action Ubisoft 0.23 0.42 0.00 0.12 0.76

Are you seriously going to try and tell me that GTA IV (which was late on PC as well btw) sold badly on PC? 

Also how do you know, that resources weren't taken away from the PC version? Are we making stuff up again, Zero?

ubisoft said they took resources from the wii u version, the pc versions of past AC is baseless speculation.

Now moving back to the main point. these pc AC were used as an example against what I said, except that they don't mean a thing. is there a way to prove those games would sell the same if they were released at the same time? common sense says it's the opposite, just like WD on wii u. it may sell well, but much less than with a fair release. and those pc examples don't have a connection to the subject.

Wow, trying to spin this aren't we? For AC they didn't even start with the PC version until the 360/PS3 versions were finished. That is the exact same thing, they prioritized there as well.

Well then let me assume something here, when you were first told that the AC games were all delayed on PC you asked for how long. From this I deduct that you would probably agree that a delay of a couple weeks would be not as bad as a delay of a couple months, I would even say that a delay of a couple weeks can be called negligible. Now while we do not have all the data, since we lack digital sales, we still have physical sales (though we need to mention that for AC & AC II we do not have American physical sales) which we can use to at the very least say something on the matter of the delays' impact on sales.

So let's compare the physical sales, the first 3 AC games all released 4-5 months late on the PC, but they sold on average about 7.2% at retail of what their Console equivalents sold, which is again without American numbers for AC & AC II, total physical PC sales for those 3 games are 1.84 million.

The last 3 on the other hand all released 2-3 weeks after the other versions already on PC. How did this change physical sales of the PC version? Well, on average the PC sold 7% at retail of what the other versions did, totalling at 1.84 million sales as well.

As you can see, it made no difference at all, at retail.