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NintendoPie said:

Because the "average consumer" doesn't spend money on things that "we" like to spend money on. They make "casual games", something that we abhor, popular and that frightens us especially when companies notice how popular the casuals can make their games. That's when things start to change, and that gets me to the bottom of this...

Change. (By the by, I didn't watch the video.)

Dun worry. The video brought the  question to my attention, but the discussion is about the title.



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