Wright said:
|
They don't have to be at all, just look at Dark Souls.
But making your game too difficult risks alienating potential buyers, and big-budget titles can't afford to take that risk.
Wright said:
|
They don't have to be at all, just look at Dark Souls.
But making your game too difficult risks alienating potential buyers, and big-budget titles can't afford to take that risk.
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