Hedra42 said: Thanks for providing this info. Lego Marvel Super Heroes 230k. X360 1 million. PS3 950k, PS4 460k, 3DS 360k, X1 310k. Wii U = 6% sales (feel free to check the math) ZombiU 660k exclusive The high install base of 7th gen consoles has an impact on many of these figures, but where the figures are comparable, it is because the other consoles' numbers are low, not because the Wii U numbers are high. As for the exclusives you mention, Just Dance Wii U and ZombiU (Ubisoft) only sold 680k between them. Regarding the preorder sales, Watch Dogs may well have overtaken AC4 in preorder sales by the time AC4 was released, but it still only represents a small percentage of the overall preorders. Looking at the snapshot of preorders at the end of October 2013, before any delays had been announced, (PS4 120k, X1 96k and X360 65k) - assuming that PS3 was about 30k and Wii U 20k (as I can't see them) Wii U preorders would only have made up about an estimated 6% of preorders.
Zombie U was given a huge chance, bundled in with the Wii U and pro controller from launch, and it wasn't profitable. Watch Dogs may have the potential to do well in your opinion, but compared with expectations for the other versions, everything points to it being poor, regardless of any delay. Those factors include the type of audience, low install base, low preorders, and past performances of other 3rd party exclusives and cross platform games. |
bold: irrelevant, the important is what the game get's by itself, not compared to others. and it's ubi's job to equalize the interest on the game between versions.
zombi u wasn't profitable because of ubi's own mismanagement. the game changed from killer freaks to zombi u, wich must have increased the costs. the important point is that the game sold very well and it keeps increasing. digital sales must be good too.