vivster said:
Of course that was a rhetorical question since I very well know what makes it harder. It's just so easy to attack the developers. It's the same thing Sony fans did last gen when devs weren't able or willing to figure out the cell. In this case I think both versions are not optimized at all and that's when the PS4 gets ahead with more power. I don't even think the level of expertise to optimize is the issue. In the end it's about if the devs care enough. Which begs the real question: Why don't devs and publishers care enough to put more work into one version of a game? That the X1s second biggest problem. The power disparity is one thing but apparently devs und publishers do not care about putting more effort into the X1 version of a game. Which falls back to MS. They were the ones responsible for the hardware so it should be their responsibility to make the devs and publishers care about parity. Be it monetarily or with additional workforce from MS' side. If a game fails to reach parity it's on MS' hands because they are responsible for the initial product that apparently makes it harder for devs. Blaming the devs even though I assume they worked even harder on the X1 is just not nice. |
not to mention the fact that if the lower quality version of the game sells worse then it will result in even less effort being put into porting games for the X1, thus reducing game quality which reduces userbase which reduces the amount of sales a game can get which causes it to sell EVEN worse
Thus resulting in a vicious cycle of lack of effort eating profits and lack of profits eroding effort.
In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank









