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tbone51 said:
Yunta said:
Nah, the game it's fun!

"This game has an identity crisis, Smash bros is half platformer and half fighter."

Identity crisis? Nah Smash started its own thing, its a genre by itself. Proof of this? Sony made battle royale and unfortunately didn't work as well.


I cant stand PSASBR. I wont go into detail about it but the one thing the urks me (actually in general) is dlc, especially wen its only a month or two released after game is launched. You get 20 characters, no extras intill you pay for them each -_-

Im surprised it didn't sell all that well honestly, i thought it was a 3mil-4mil game

PSASBR was DOA. I enjoyed playing it with three of my buddies but they didn't go out and buy their own copies which showed what they thought of it. It was fun, but not enough to go out buy it. 

Sony did a shit job of marketing the game. Casual gamers didn't even know it existed until they probably saw it in stores. They were missing a lot of important characters in PS history. I understand that it wasn't their fault they couldn't get Crash, Spyro, Snake, etc. But they should have made sure they had all the important characters before revealing it. The game (camera) focused too much on the stages and less on the characters. That's one thing SSB does great. The character feel like the main attraction; that wasn't the case with PSASBR. Single player was shit too and a chore to go through. The game played well but that's about it.

Wow... I got carried away there lol.