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Soundwave said:
curl-6 said:
Soundwave said:

Sure it's genius then. 

Means about as much today as the SNES being genius was when the N64 was getting bent over by the Playstation. 

It's actually a detriment I think that the Wii required "genius" to succeed, because really what that means is the bar has to be set so high to repeat (it has to be genius, your words, after all) it.

Whereas Sony's approach doesn't really require "genius", it just requires a lot of common sense and straight forward execution (like marketing for example). Much easier than sitting around waiting for another "genius" idea (or worse trying to force one). Genius just happens, you don't force it. 

Sony doesn't try to reinvent the wheel, they just go out and execute a hell of a lot better than everyone else most of the time. That's really why they've kicked Nintendo's rear end pretty good for what looks like 3 of 4 gens, and even with the Wii-PS3 gen, they may eventually catch the Wii's 100 million total. 

This post adds nothing to the discussion at hand.


I think it addresses the root of Nintendo's problem in the market place though and why the Wii U won't bounce back, not even a badazzz Zelda (whatever that means) + Mario Kart will do it. 

Nintendo prefers to sit around to wait to coast off one genius idea, but they simply don't like to put in the work otherwise. They are like a very naturally gifted athlete that doesn't really like to put in the work. Sony's approach on the other hand is they don't have the same natural talent, but they make up for it by simply working harder most of the time than the other guys. 

It's also why I think the whole concept of "we're just going to snooze until Mario Kart comes out" is such a toxic philosohy. Nintendo really needs to lose this line of reasoning because it isn't appealing to consumers. They buy a console to play games on now, not to sit around and wait for a company to get their act together. This strategy didn't work for the N64, it didn't work for the GameCube, it only worked for the Wii for a few years because of a genius stroke (I'll agree with you there), it isn't working for the Wii U. 

If it were such a deeply rooted, unfixable problem it would affect their handhelds too, but it doesn't.