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curl-6 said:
Soundwave said:
curl-6 said:
Soundwave said:

Most people don't care. 

When they buy a video game console they want the one that has all the games. Not one or two good Mario/Zelda games every 2-3 years. 

That formula just doesn't work, no one would buy a movie format that only have 3-4 good movies a year on it, why Nintendo thinks this concept works for more expensive game consoles is kind of a mystery to me really. 

They do care, the reception to the E3 2012 teaser was overwhelmingly positive.

And that's why Wii U needs to be cheaper, so it can be a "companion" console.

$99 couldn't convince a lot of people to buy a GCN as a companion console. 

If I only have a limited amount of time to spend on video games to begin with, I don't need a companion console, there are a million other things I could spend my money on. 

Nintendo needs to get it through their heads that consumers don't sit around waiting for them to get their sh*t together. They are perfectly content without them. 

That's cos the GCN was never positioned as a companion console.


No one positions anything as a certain type of console. Consumers decide what the console is, companies can spin PR all they want. 

GameCube was the console you didn't want. Just like the Wii U is today. That's how consumers have looked at these machines and that's the feeling they have about them. 

Mario Kart ain't fixing this trainwreck, that's too much to ask one game to do. At least the GameCube was a proper generational leap for its time, and even better at PS2 visually ... the Wii U ... what the hell is appeal if you already have a 360/PS3 sitting next to your PS4/XB1. 

The "companion console" space is already taken because from what I've noticed a lot of people are keeping their 360/PS3 due to the lack of backwards compatibility and that basically fills that role.