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Soundwave said:
curl-6 said:
Soundwave said:
curl-6 said:

GBA did not cannibalise GCN the way 3DS is cannibalizing the Wii U, because their libraries weren't as similar. GCN's main problem was its butchering of Nintendo's franchises instead of taking the next logical step from their 64 iterations.


I'm sure Nintendo would've liked to have had a 3D Mario on the GBA for example ... it just wasn't possible back then. Now because of advances in mobile chip tech, the gap has closed, especially with Nintendo who doesn't make cutting edge consoles anymore since shifting to the Wii. 

So now the portable can play the same franchises the home console can without too much fuss or compromise. 

Which is a problem when you have two devices with similar games but one is half the price.


It's one problem. Unfortuantely the Wii U has about 10 major problems. 

True. I'd still put this as one of its top ones, however. It's only advantage is it's beloved IPs, and this diminishes that advantage.