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Soundwave said:
curl-6 said:
RolStoppable said:
curl-6 said:

The Wii had the Wii Remote to differentiate it from the DS. Wii U has no such breakout feature to separate it from 3DS. Wii also had games like Mario Galaxy and Twilight Princess, for which DS had no equivalent.

And the GC differentiated itself from the GBA, but still failed. What's up with you guys anyway? I give you examples that prove the original assertion wrong in both directions and you go on to refute one example while ignoring the other.

GBA did not cannibalise GCN the way 3DS is cannibalizing the Wii U, because their libraries weren't as similar. GCN's main problem was its butchering of Nintendo's franchises instead of taking the next logical step from their 64 iterations.


I'm sure Nintendo would've liked to have had a 3D Mario on the GBA for example ... it just wasn't possible back then. Now because of advances in mobile chip tech, the gap has closed, especially with Nintendo who doesn't make cutting edge consoles anymore since shifting to the Wii. 

So now the portable can play the same franchises the home console can without too much fuss or compromise. 

Which is a problem when you have two devices with similar games but one is half the price.