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RolStoppable said:
Einsam_Delphin said:

This! The DS and Wii were very different! DS had a second screen being a touch screen with games like Nintendogs and Brain Training, whereas Wii had motion controls with games like Wii Sports and Wii Fit. The Mario Karts and Zeldas simply piggybacked off their success, they weren't the main reason for it. Unfortunately, all that innovation has run it's course, so Nintendo is once again only left with their traditional IPs to sell their systems.

Oh really? So lack of innovation is what's killing the Wii U, i.e. repackaging the GC.


Have you ever thought that innovation isn't as easy as snapping a finger?

It's like saying to a sprinter "just go break the world record, you'll probably win the gold medal" ... well no duh. It's not that easy to pull that off and it's even more difficult to pull that off with regualarity. 

The Wii was a one time phenomenon that had its moment in the sun and kudos to Nintendo for getting to it, but you can't repeat that on cue like a dog doing a backflip for a bone or something.

If Nintendo had the ability to create that type of a phenomenon every 4-5 years without fail they would be the biggest entertainment company in the world by now, they would be were Apple is today or at least the biggest Japanese company.

They aren't though. Honestly the cracks were already apparent in their armor as the Wii generation moved along ... when they couldn't make Wii Music a huge hit, they just fell back on iterating on Wii Sports/Fit and throwing a ton of Mario at the system the rest of the way, but I think it was obvious then they were running out of ideas and other ideas were fizzling out in their R&D (like the Vitality Sensor). 

The Wii U tablet is the best gimmick their R&D could come up with to make the Wii U different that was remotely feasible ... I think people need to accept that. If they had some other killer idea they would've obviously used it.